Active video game playing in children and adolescents with cystic fibrosis: Exercise or just fun?

Elena Salonini, Simone Gambazza, Ilaria Meneghelli, Gloria Tridello, Milva Sanguanini, Clizia Cazzarolli, Alessandra Zanini, Baroukh M. Assael

Research output: Contribution to journalArticle

Abstract

BACKGROUND: Xbox Kinect has been proposed as an exercise intervention in cystic fibrosis (CF), but its potential has not been compared with standard training modalities. METHODS: Using a crossover design, subjects were randomized to 2 intervention groups: Xbox Kinect and a traditional stationary cycle. Heart rate, SpO2, dyspnea, and fatigue were measured. Subject satisfaction was tested. RESULTS: Thirty subjects with CF (11 males, mean ± SD age of 12 ± 2.5 y, mean ± SD FEV1 of 73 ± 16% of predicted) were enrolled. Xbox Kinect provided a cardiovascular demand similar to a stationary cycle, although the modality was different (interval vs continuous). Maximum heart rates were similar (P =.2). Heart rate target was achieved more frequently with a stationary cycle (P =.02). Xbox Kinect caused less dyspnea (P =.001) and fatigue (P

Original languageEnglish
Pages (from-to)1172-1179
Number of pages8
JournalRespiratory Care
Volume60
Issue number8
DOIs
Publication statusPublished - Aug 1 2015

Fingerprint

Video Games
Cystic Fibrosis
Heart Rate
Exercise
Dyspnea
Fatigue
Cross-Over Studies

Keywords

  • Active video game
  • Children
  • Cystic fibrosis
  • Exercise
  • Gaming console
  • Physical activity
  • Xbox Kinect

ASJC Scopus subject areas

  • Pulmonary and Respiratory Medicine
  • Critical Care and Intensive Care Medicine

Cite this

Salonini, E., Gambazza, S., Meneghelli, I., Tridello, G., Sanguanini, M., Cazzarolli, C., ... Assael, B. M. (2015). Active video game playing in children and adolescents with cystic fibrosis: Exercise or just fun? Respiratory Care, 60(8), 1172-1179. https://doi.org/10.4187/respcare.03576

Active video game playing in children and adolescents with cystic fibrosis : Exercise or just fun? / Salonini, Elena; Gambazza, Simone; Meneghelli, Ilaria; Tridello, Gloria; Sanguanini, Milva; Cazzarolli, Clizia; Zanini, Alessandra; Assael, Baroukh M.

In: Respiratory Care, Vol. 60, No. 8, 01.08.2015, p. 1172-1179.

Research output: Contribution to journalArticle

Salonini, E, Gambazza, S, Meneghelli, I, Tridello, G, Sanguanini, M, Cazzarolli, C, Zanini, A & Assael, BM 2015, 'Active video game playing in children and adolescents with cystic fibrosis: Exercise or just fun?', Respiratory Care, vol. 60, no. 8, pp. 1172-1179. https://doi.org/10.4187/respcare.03576
Salonini, Elena ; Gambazza, Simone ; Meneghelli, Ilaria ; Tridello, Gloria ; Sanguanini, Milva ; Cazzarolli, Clizia ; Zanini, Alessandra ; Assael, Baroukh M. / Active video game playing in children and adolescents with cystic fibrosis : Exercise or just fun?. In: Respiratory Care. 2015 ; Vol. 60, No. 8. pp. 1172-1179.
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