TY - JOUR
T1 - Cognitive rehabilitation using immersive virtual reality at young age
T2 - A case report on traumatic brain injury
AU - De Luca, Rosaria
AU - Portaro, Simona
AU - Le Cause, Maria
AU - De Domenico, Carmen
AU - Maggio, Maria Grazia
AU - Cristina Ferrera, Maria
AU - Giuffrè, Grazia
AU - Bramanti, Alessia
AU - Calabrò, Rocco Salvatore
PY - 2019/1/1
Y1 - 2019/1/1
N2 - Adolescents having moderate to severe traumatic brain injury (TBI) often experience long-lasting cognitive, emotional, and behavioral problems. In current clinical practice, rehabilitation techniques to treat cognitive abnormalities may be classified in two main categories, i.e. conventional or advanced. Aim of this case study was to evaluate the safety and efficacy of an immersive virtual environment (Computer Assisted Rehabilitation Environment [CAREN]), in a young boy affected by severe TBI. A 15-year-old boy with TBI involving the right parietal-temporal region underwent two different rehabilitation trainings, including standard cognitive rehabilitation alone in a usual clinical setting (face-to-face intervention with a paper and pencil approach) or the same cognitive program using virtual scenarios by means of CAREN. We evaluated the patient’s cognitive status, before and after the two different trainings, by using a specific psychometric battery to evaluate the cognitive and behavioral functioning, such as attention abilities, visuo-spatial and executive functions. Only at the end of the CAREN training, we observed a significant improvement in specific cognitive and motor domains, such as attention abilities, visuo-executive processes, emotional awareness, and balance. Cognitive training, using immersive Virtual Reality, may be a useful tool to facilitate cognitive recovery in TBI patients.
AB - Adolescents having moderate to severe traumatic brain injury (TBI) often experience long-lasting cognitive, emotional, and behavioral problems. In current clinical practice, rehabilitation techniques to treat cognitive abnormalities may be classified in two main categories, i.e. conventional or advanced. Aim of this case study was to evaluate the safety and efficacy of an immersive virtual environment (Computer Assisted Rehabilitation Environment [CAREN]), in a young boy affected by severe TBI. A 15-year-old boy with TBI involving the right parietal-temporal region underwent two different rehabilitation trainings, including standard cognitive rehabilitation alone in a usual clinical setting (face-to-face intervention with a paper and pencil approach) or the same cognitive program using virtual scenarios by means of CAREN. We evaluated the patient’s cognitive status, before and after the two different trainings, by using a specific psychometric battery to evaluate the cognitive and behavioral functioning, such as attention abilities, visuo-spatial and executive functions. Only at the end of the CAREN training, we observed a significant improvement in specific cognitive and motor domains, such as attention abilities, visuo-executive processes, emotional awareness, and balance. Cognitive training, using immersive Virtual Reality, may be a useful tool to facilitate cognitive recovery in TBI patients.
KW - CAREN
KW - cognitive deficits
KW - neurorehabilitation
KW - virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85062518988&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85062518988&partnerID=8YFLogxK
U2 - 10.1080/21622965.2019.1576525
DO - 10.1080/21622965.2019.1576525
M3 - Article
AN - SCOPUS:85062518988
JO - Applied Neuropsychology: Child
JF - Applied Neuropsychology: Child
SN - 2162-2965
ER -