Epilepsy and Videogames

Michelle Bureau, Edouard Hirsch, Federico Vigevano

Research output: Contribution to journalArticle

10 Citations (Scopus)

Abstract

Since the first case of videogame (VG) epilepsy was reported in 1981, many cases of seizures triggered by VGs were reported, not only in photosensitive, but also in nonphotosensitive children and adolescents with epilepsy. We provide an overview of the literature with overall conclusions and recommendations regarding VG playing. Specific preventive measures concerning the physical characteristics of images included in commercially available VGs (flash rate, choice of colors, patterns, and contrast) can lead in the future to a clear decrease of this problem. In addition to the positive effect of such measures, the collaborative studies performed in France and in the rest of Europe have stressed the importance of a safe distance to the screen of ≥2 m, and the less provocative role of 100-Hz screens.

Original languageEnglish
Pages (from-to)24-26
Number of pages3
JournalEpilepsia
Volume45
Issue numberSUPPL. 1
Publication statusPublished - 2004

Fingerprint

Epilepsy
France
Seizures
Color

Keywords

  • Epilepsy
  • Photosensitivity
  • TV screen
  • Videogame

ASJC Scopus subject areas

  • Clinical Neurology
  • Neuroscience(all)

Cite this

Bureau, M., Hirsch, E., & Vigevano, F. (2004). Epilepsy and Videogames. Epilepsia, 45(SUPPL. 1), 24-26.

Epilepsy and Videogames. / Bureau, Michelle; Hirsch, Edouard; Vigevano, Federico.

In: Epilepsia, Vol. 45, No. SUPPL. 1, 2004, p. 24-26.

Research output: Contribution to journalArticle

Bureau, M, Hirsch, E & Vigevano, F 2004, 'Epilepsy and Videogames', Epilepsia, vol. 45, no. SUPPL. 1, pp. 24-26.
Bureau M, Hirsch E, Vigevano F. Epilepsy and Videogames. Epilepsia. 2004;45(SUPPL. 1):24-26.
Bureau, Michelle ; Hirsch, Edouard ; Vigevano, Federico. / Epilepsy and Videogames. In: Epilepsia. 2004 ; Vol. 45, No. SUPPL. 1. pp. 24-26.
@article{28a6bd49776a4360a444a470cd19627a,
title = "Epilepsy and Videogames",
abstract = "Since the first case of videogame (VG) epilepsy was reported in 1981, many cases of seizures triggered by VGs were reported, not only in photosensitive, but also in nonphotosensitive children and adolescents with epilepsy. We provide an overview of the literature with overall conclusions and recommendations regarding VG playing. Specific preventive measures concerning the physical characteristics of images included in commercially available VGs (flash rate, choice of colors, patterns, and contrast) can lead in the future to a clear decrease of this problem. In addition to the positive effect of such measures, the collaborative studies performed in France and in the rest of Europe have stressed the importance of a safe distance to the screen of ≥2 m, and the less provocative role of 100-Hz screens.",
keywords = "Epilepsy, Photosensitivity, TV screen, Videogame",
author = "Michelle Bureau and Edouard Hirsch and Federico Vigevano",
year = "2004",
language = "English",
volume = "45",
pages = "24--26",
journal = "Epilepsia",
issn = "0013-9580",
publisher = "Blackwell Publishing Inc.",
number = "SUPPL. 1",

}

TY - JOUR

T1 - Epilepsy and Videogames

AU - Bureau, Michelle

AU - Hirsch, Edouard

AU - Vigevano, Federico

PY - 2004

Y1 - 2004

N2 - Since the first case of videogame (VG) epilepsy was reported in 1981, many cases of seizures triggered by VGs were reported, not only in photosensitive, but also in nonphotosensitive children and adolescents with epilepsy. We provide an overview of the literature with overall conclusions and recommendations regarding VG playing. Specific preventive measures concerning the physical characteristics of images included in commercially available VGs (flash rate, choice of colors, patterns, and contrast) can lead in the future to a clear decrease of this problem. In addition to the positive effect of such measures, the collaborative studies performed in France and in the rest of Europe have stressed the importance of a safe distance to the screen of ≥2 m, and the less provocative role of 100-Hz screens.

AB - Since the first case of videogame (VG) epilepsy was reported in 1981, many cases of seizures triggered by VGs were reported, not only in photosensitive, but also in nonphotosensitive children and adolescents with epilepsy. We provide an overview of the literature with overall conclusions and recommendations regarding VG playing. Specific preventive measures concerning the physical characteristics of images included in commercially available VGs (flash rate, choice of colors, patterns, and contrast) can lead in the future to a clear decrease of this problem. In addition to the positive effect of such measures, the collaborative studies performed in France and in the rest of Europe have stressed the importance of a safe distance to the screen of ≥2 m, and the less provocative role of 100-Hz screens.

KW - Epilepsy

KW - Photosensitivity

KW - TV screen

KW - Videogame

UR - http://www.scopus.com/inward/record.url?scp=0347356481&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=0347356481&partnerID=8YFLogxK

M3 - Article

C2 - 14706041

AN - SCOPUS:0347356481

VL - 45

SP - 24

EP - 26

JO - Epilepsia

JF - Epilepsia

SN - 0013-9580

IS - SUPPL. 1

ER -