The use of PC based VR in clinical medicine: The VREPAR projects

G. Riva, M. Bacchetta, M. Baruffi, E. Borgomainerio, C. Defrance, F. Gatti, C. Galimberti, S. Fontaneto, S. Marchi, E. Molinari, P. Nugues, S. Rinaldi, A. Rovetta, G. S. Ferretti, A. Tonci, J. Wann, F. Vincelli

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Abstract

Virtual reality (VR) is an emerging technology that alters the way individuals interact with computers: a 3D computer-generated environment in which a person can move about and interact as if he actually was inside it. Given to the high computational power required to create virtual environments, these are usually developed on expensive high-end workstations. However, the significant advances in PC hardware that have been made over the last three years, are making PC-based VR a possible solution for clinical assessment and therapy. VREPAR - Virtual Reality Environments for Psychoneurophysiological Assessment and Rehabilitation - are two European Community funded projects (Telematics for health - HC 1053/HC 1055 - http://www.psicologia.net) that are trying to develop a modular PC-based virtual reality system for the medical market. The paper describes the rationale of the developed modules and the preliminary results obtained.

Original languageEnglish
Pages (from-to)261-269
Number of pages9
JournalTechnology and Health Care
Volume7
Issue number4
Publication statusPublished - 1999

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ASJC Scopus subject areas

  • Biophysics

Cite this

Riva, G., Bacchetta, M., Baruffi, M., Borgomainerio, E., Defrance, C., Gatti, F., Galimberti, C., Fontaneto, S., Marchi, S., Molinari, E., Nugues, P., Rinaldi, S., Rovetta, A., Ferretti, G. S., Tonci, A., Wann, J., & Vincelli, F. (1999). The use of PC based VR in clinical medicine: The VREPAR projects. Technology and Health Care, 7(4), 261-269.