Abstract
Advances in information technology offer new opportunities for rehabilitation. In particular, the immersion capability provided by a synthetic environment could be exploited to design novel assistive devices. In virtual reality (VR), users navigate and interact with 3-D, computer- generated environments that are highly flexible and programmable, enabling the therapist to present a variety of controlled stimuli and to measure and monitor responses. VR provides a powerful means of increasing levels of environmental interaction in a highly controlled and structured manner. In this article, an overview is given of the design issues of a VR-enhanced orthopedic appliance used in rehabilitation of a person with spinal cord injury.
Original language | English |
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Pages (from-to) | 81-88 |
Number of pages | 8 |
Journal | Rehabilitation Psychology |
Volume | 45 |
Issue number | 1 |
DOIs | |
Publication status | Published - 2000 |
ASJC Scopus subject areas
- Psychiatry and Mental health
- Health Professions(all)
- Clinical Psychology